SlimDX Documentation
ComObject Class
NamespacesSlimDXComObject
The base class for all SlimDX types which represent COM interfaces.

Unmanaged counterpart: IUnknown

Declaration Syntax
C#
public abstract class ComObject : IComObject
Members
All Members Methods Properties



Icon Member Description
ComPointer
Gets an IntPtr to the underlying native COM interface.

ConstructFromPointer<SlimDX::D3DCompiler::ShaderBytecode,ID3D10Blob>(ID3D10Blob*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::D3DCompiler::ShaderReflection,ID3D11ShaderReflection>(ID3D11ShaderReflection*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::Bitmap,ID2D1Bitmap>(ID2D1Bitmap*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::BitmapBrush,ID2D1BitmapBrush>(ID2D1BitmapBrush*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::BitmapRenderTarget,ID2D1BitmapRenderTarget>(ID2D1BitmapRenderTarget*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::DeviceContextRenderTarget,ID2D1DCRenderTarget>(ID2D1DCRenderTarget*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::EllipseGeometry,ID2D1EllipseGeometry>(ID2D1EllipseGeometry*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::Factory,ID2D1Factory>(ID2D1Factory*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::GdiInteropRenderTarget,ID2D1GdiInteropRenderTarget>(ID2D1GdiInteropRenderTarget*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::Geometry,ID2D1Geometry>(ID2D1Geometry*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::GeometryGroup,ID2D1GeometryGroup>(ID2D1GeometryGroup*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::GeometrySink,ID2D1GeometrySink>(ID2D1GeometrySink*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::GradientStopCollection,ID2D1GradientStopCollection>(ID2D1GradientStopCollection*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::Layer,ID2D1Layer>(ID2D1Layer*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::LinearGradientBrush,ID2D1LinearGradientBrush>(ID2D1LinearGradientBrush*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::Mesh,ID2D1Mesh>(ID2D1Mesh*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::PathGeometry,ID2D1PathGeometry>(ID2D1PathGeometry*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::RadialGradientBrush,ID2D1RadialGradientBrush>(ID2D1RadialGradientBrush*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::RectangleGeometry,ID2D1RectangleGeometry>(ID2D1RectangleGeometry*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::RenderTarget,ID2D1RenderTarget>(ID2D1RenderTarget*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::RoundedRectangleGeometry,ID2D1RoundedRectangleGeometry>(ID2D1RoundedRectangleGeometry*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::SimplifiedGeometrySink,ID2D1SimplifiedGeometrySink>(ID2D1SimplifiedGeometrySink*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::SolidColorBrush,ID2D1SolidColorBrush>(ID2D1SolidColorBrush*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::StateBlock,ID2D1DrawingStateBlock>(ID2D1DrawingStateBlock*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::StrokeStyle,ID2D1StrokeStyle>(ID2D1StrokeStyle*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::TessellationSink,ID2D1TessellationSink>(ID2D1TessellationSink*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::TransformedGeometry,ID2D1TransformedGeometry>(ID2D1TransformedGeometry*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct2D::WindowRenderTarget,ID2D1HwndRenderTarget>(ID2D1HwndRenderTarget*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::BlendState,ID3D10BlendState>(ID3D10BlendState*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::Buffer,ID3D10Buffer>(ID3D10Buffer*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::Counter,ID3D10Counter>(ID3D10Counter*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::Debug,ID3D10Debug>(ID3D10Debug*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::DepthStencilState,ID3D10DepthStencilState>(ID3D10DepthStencilState*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::DepthStencilView,ID3D10DepthStencilView>(ID3D10DepthStencilView*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::Device,ID3D10Device>(ID3D10Device*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::Effect,ID3D10Effect>(ID3D10Effect*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::EffectPool,ID3D10EffectPool>(ID3D10EffectPool*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::Font,ID3DX10Font>(ID3DX10Font*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::GeometryShader,ID3D10GeometryShader>(ID3D10GeometryShader*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::InputLayout,ID3D10InputLayout>(ID3D10InputLayout*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::Mesh,ID3DX10Mesh>(ID3DX10Mesh*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::MeshBuffer,ID3DX10MeshBuffer>(ID3DX10MeshBuffer*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::PixelShader,ID3D10PixelShader>(ID3D10PixelShader*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::Predicate,ID3D10Predicate>(ID3D10Predicate*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::Query,ID3D10Query>(ID3D10Query*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::RasterizerState,ID3D10RasterizerState>(ID3D10RasterizerState*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::RenderTargetView,ID3D10RenderTargetView>(ID3D10RenderTargetView*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::SamplerState,ID3D10SamplerState>(ID3D10SamplerState*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::ShaderResourceView,ID3D10ShaderResourceView>(ID3D10ShaderResourceView*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::Sprite,ID3DX10Sprite>(ID3DX10Sprite*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::StateBlock,ID3D10StateBlock>(ID3D10StateBlock*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::Texture1D,ID3D10Texture1D>(ID3D10Texture1D*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::Texture2D,ID3D10Texture2D>(ID3D10Texture2D*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::Texture3D,ID3D10Texture3D>(ID3D10Texture3D*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10::VertexShader,ID3D10VertexShader>(ID3D10VertexShader*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10_1::BlendState1,ID3D10BlendState1>(ID3D10BlendState1*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10_1::Device1,ID3D10Device1>(ID3D10Device1*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D10_1::ShaderResourceView1,ID3D10ShaderResourceView1>(ID3D10ShaderResourceView1*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::BlendState,ID3D11BlendState>(ID3D11BlendState*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::Buffer,ID3D11Buffer>(ID3D11Buffer*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::ClassInstance,ID3D11ClassInstance>(ID3D11ClassInstance*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::ClassLinkage,ID3D11ClassLinkage>(ID3D11ClassLinkage*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::CommandList,ID3D11CommandList>(ID3D11CommandList*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::ComputeShader,ID3D11ComputeShader>(ID3D11ComputeShader*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::Counter,ID3D11Counter>(ID3D11Counter*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::Debug,ID3D11Debug>(ID3D11Debug*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::DepthStencilState,ID3D11DepthStencilState>(ID3D11DepthStencilState*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::DepthStencilView,ID3D11DepthStencilView>(ID3D11DepthStencilView*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::Device,ID3D11Device>(ID3D11Device*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::DeviceContext,ID3D11DeviceContext>(ID3D11DeviceContext*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::DomainShader,ID3D11DomainShader>(ID3D11DomainShader*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::Effect,ID3DX11Effect>(ID3DX11Effect*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::FastFourierTransform,ID3DX11FFT>(ID3DX11FFT*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::GeometryShader,ID3D11GeometryShader>(ID3D11GeometryShader*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::HullShader,ID3D11HullShader>(ID3D11HullShader*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::InfoQueue,ID3D11InfoQueue>(ID3D11InfoQueue*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::InputLayout,ID3D11InputLayout>(ID3D11InputLayout*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::PixelShader,ID3D11PixelShader>(ID3D11PixelShader*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::Predicate,ID3D11Predicate>(ID3D11Predicate*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::Query,ID3D11Query>(ID3D11Query*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::RasterizerState,ID3D11RasterizerState>(ID3D11RasterizerState*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::RenderTargetView,ID3D11RenderTargetView>(ID3D11RenderTargetView*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::SamplerState,ID3D11SamplerState>(ID3D11SamplerState*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::Scan,ID3DX11Scan>(ID3DX11Scan*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::SegmentedScan,ID3DX11SegmentedScan>(ID3DX11SegmentedScan*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::ShaderResourceView,ID3D11ShaderResourceView>(ID3D11ShaderResourceView*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::Texture1D,ID3D11Texture1D>(ID3D11Texture1D*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::Texture2D,ID3D11Texture2D>(ID3D11Texture2D*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::Texture3D,ID3D11Texture3D>(ID3D11Texture3D*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::UnorderedAccessView,ID3D11UnorderedAccessView>(ID3D11UnorderedAccessView*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D11::VertexShader,ID3D11VertexShader>(ID3D11VertexShader*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::AnimationController,ID3DXAnimationController>(ID3DXAnimationController*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::CompressedAnimationSet,ID3DXCompressedAnimationSet>(ID3DXCompressedAnimationSet*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::ConstantTable,ID3DXConstantTable>(ID3DXConstantTable*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::CubeTexture,IDirect3DCubeTexture9>(IDirect3DCubeTexture9*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::Device,IDirect3DDevice9>(IDirect3DDevice9*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::DeviceEx,IDirect3DDevice9Ex>(IDirect3DDevice9Ex*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::Direct3D,IDirect3D9>(IDirect3D9*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::Direct3DEx,IDirect3D9Ex>(IDirect3D9Ex*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::Effect,ID3DXEffect>(ID3DXEffect*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::EffectCompiler,ID3DXEffectCompiler>(ID3DXEffectCompiler*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::EffectPool,ID3DXEffectPool>(ID3DXEffectPool*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::Font,ID3DXFont>(ID3DXFont*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::IndexBuffer,IDirect3DIndexBuffer9>(IDirect3DIndexBuffer9*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::InternalAnimationSet,ID3DXAnimationSet>(ID3DXAnimationSet*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::KeyframedAnimationSet,ID3DXKeyframedAnimationSet>(ID3DXKeyframedAnimationSet*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::Line,ID3DXLine>(ID3DXLine*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::MatrixStack,ID3DXMatrixStack>(ID3DXMatrixStack*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::Mesh,ID3DXMesh>(ID3DXMesh*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::PatchMesh,ID3DXPatchMesh>(ID3DXPatchMesh*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::PixelShader,IDirect3DPixelShader9>(IDirect3DPixelShader9*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::ProgressiveMesh,ID3DXPMesh>(ID3DXPMesh*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::Query,IDirect3DQuery9>(IDirect3DQuery9*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::RenderToEnvironmentMap,ID3DXRenderToEnvMap>(ID3DXRenderToEnvMap*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::RenderToSurface,ID3DXRenderToSurface>(ID3DXRenderToSurface*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::ShaderBytecode,ID3DXBuffer>(ID3DXBuffer*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::SimplificationMesh,ID3DXSPMesh>(ID3DXSPMesh*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::SkinInfo,ID3DXSkinInfo>(ID3DXSkinInfo*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::Sprite,ID3DXSprite>(ID3DXSprite*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::StateBlock,IDirect3DStateBlock9>(IDirect3DStateBlock9*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::Surface,IDirect3DSurface9>(IDirect3DSurface9*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::SwapChain,IDirect3DSwapChain9>(IDirect3DSwapChain9*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::SwapChainEx,IDirect3DSwapChain9Ex>(IDirect3DSwapChain9Ex*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::Texture,IDirect3DTexture9>(IDirect3DTexture9*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::TextureShader,ID3DXTextureShader>(ID3DXTextureShader*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::VertexBuffer,IDirect3DVertexBuffer9>(IDirect3DVertexBuffer9*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::VertexDeclaration,IDirect3DVertexDeclaration9>(IDirect3DVertexDeclaration9*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::VertexShader,IDirect3DVertexShader9>(IDirect3DVertexShader9*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::Volume,IDirect3DVolume9>(IDirect3DVolume9*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::VolumeTexture,IDirect3DVolumeTexture9>(IDirect3DVolumeTexture9*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::XFile,ID3DXFile>(ID3DXFile*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::XFileData,ID3DXFileData>(ID3DXFileData*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::XFileEnumerationObject,ID3DXFileEnumObject>(ID3DXFileEnumObject*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::XFileSaveData,ID3DXFileSaveData>(ID3DXFileSaveData*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::Direct3D9::XFileSaveObject,ID3DXFileSaveObject>(ID3DXFileSaveObject*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectInput::DirectInput,IDirectInput8W>(IDirectInput8W*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectInput::Effect,IDirectInputEffect>(IDirectInputEffect*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectInput::Joystick,IDirectInputDevice8W>(IDirectInputDevice8W*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectInput::Keyboard,IDirectInputDevice8W>(IDirectInputDevice8W*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectInput::Mouse,IDirectInputDevice8W>(IDirectInputDevice8W*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectSound::AcousticEchoCancel,IDirectSoundCaptureFXAec>(IDirectSoundCaptureFXAec*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectSound::CaptureBuffer,IDirectSoundCaptureBuffer8>(IDirectSoundCaptureBuffer8*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectSound::ChorusEffect,IDirectSoundFXChorus>(IDirectSoundFXChorus*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectSound::CompressorEffect,IDirectSoundFXCompressor>(IDirectSoundFXCompressor*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectSound::DirectSound,IDirectSound8>(IDirectSound8*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectSound::DirectSoundCapture,IDirectSoundCapture>(IDirectSoundCapture*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectSound::DistortionEffect,IDirectSoundFXDistortion>(IDirectSoundFXDistortion*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectSound::EchoEffect,IDirectSoundFXEcho>(IDirectSoundFXEcho*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectSound::FlangerEffect,IDirectSoundFXFlanger>(IDirectSoundFXFlanger*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectSound::FullDuplex,IDirectSoundFullDuplex>(IDirectSoundFullDuplex*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectSound::GargleEffect,IDirectSoundFXGargle>(IDirectSoundFXGargle*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectSound::I3DL2Reverb,IDirectSoundFXI3DL2Reverb>(IDirectSoundFXI3DL2Reverb*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectSound::NoiseSuppress,IDirectSoundCaptureFXNoiseSuppress>(IDirectSoundCaptureFXNoiseSuppress*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectSound::ParametricEqualizer,IDirectSoundFXParamEq>(IDirectSoundFXParamEq*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectSound::PrimarySoundBuffer,IDirectSoundBuffer>(IDirectSoundBuffer*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectSound::SecondarySoundBuffer,IDirectSoundBuffer8>(IDirectSoundBuffer8*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectSound::SoundBuffer3D,IDirectSound3DBuffer>(IDirectSound3DBuffer*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectSound::SoundListener3D,IDirectSound3DListener>(IDirectSound3DListener*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectSound::WavesReverb,IDirectSoundFXWavesReverb>(IDirectSoundFXWavesReverb*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::BitmapRenderTarget,IDWriteBitmapRenderTarget>(IDWriteBitmapRenderTarget*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::Factory,IDWriteFactory>(IDWriteFactory*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::Font,IDWriteFont>(IDWriteFont*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::FontCollection,IDWriteFontCollection>(IDWriteFontCollection*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::FontCollectionLoader,IDWriteFontCollectionLoader>(IDWriteFontCollectionLoader*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::FontFace,IDWriteFontFace>(IDWriteFontFace*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::FontFamily,IDWriteFontFamily>(IDWriteFontFamily*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::FontFile,IDWriteFontFile>(IDWriteFontFile*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::FontFileEnumerator,IDWriteFontFileEnumerator>(IDWriteFontFileEnumerator*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::FontFileLoader,IDWriteFontFileLoader>(IDWriteFontFileLoader*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::FontFileStream,IDWriteFontFileStream>(IDWriteFontFileStream*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::FontList,IDWriteFontList>(IDWriteFontList*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::GdiInterop,IDWriteGdiInterop>(IDWriteGdiInterop*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::GlyphRunAnalysis,IDWriteGlyphRunAnalysis>(IDWriteGlyphRunAnalysis*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::InlineObject,IDWriteInlineObject>(IDWriteInlineObject*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::LocalizedStrings,IDWriteLocalizedStrings>(IDWriteLocalizedStrings*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::NumberSubstitution,IDWriteNumberSubstitution>(IDWriteNumberSubstitution*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::PixelSnapping,IDWritePixelSnapping>(IDWritePixelSnapping*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::RenderingParameters,IDWriteRenderingParams>(IDWriteRenderingParams*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::TextAnalysisSink,IDWriteTextAnalysisSink>(IDWriteTextAnalysisSink*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::TextAnalysisSource,IDWriteTextAnalysisSource>(IDWriteTextAnalysisSource*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::TextAnalyzer,IDWriteTextAnalyzer>(IDWriteTextAnalyzer*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::TextFormat,IDWriteTextFormat>(IDWriteTextFormat*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::TextLayout,IDWriteTextLayout>(IDWriteTextLayout*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::TextRenderer,IDWriteTextRenderer>(IDWriteTextRenderer*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DirectWrite::Typography,IDWriteTypography>(IDWriteTypography*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DXGI::Adapter,IDXGIAdapter>(IDXGIAdapter*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DXGI::Adapter1,IDXGIAdapter1>(IDXGIAdapter1*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DXGI::Device,IDXGIDevice>(IDXGIDevice*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DXGI::Device1,IDXGIDevice1>(IDXGIDevice1*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DXGI::DeviceChild,IDXGIDeviceSubObject>(IDXGIDeviceSubObject*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DXGI::Factory,IDXGIFactory>(IDXGIFactory*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DXGI::Factory1,IDXGIFactory1>(IDXGIFactory1*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DXGI::KeyedMutex,IDXGIKeyedMutex>(IDXGIKeyedMutex*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DXGI::Output,IDXGIOutput>(IDXGIOutput*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DXGI::Resource,IDXGIResource>(IDXGIResource*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DXGI::Surface,IDXGISurface>(IDXGISurface*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DXGI::Surface1,IDXGISurface1>(IDXGISurface1*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::DXGI::SwapChain,IDXGISwapChain>(IDXGISwapChain*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::XACT3::Engine,IXACT3Engine>(IXACT3Engine*, ComObject, ComObjectFlags)
ConstructFromPointer<SlimDX::XAudio2::XAudio2,IXAudio2>(IXAudio2*, ComObject, ComObjectFlags)
ConstructFromUserPointer<SlimDX::D3DCompiler::ShaderBytecode>(IntPtr)
ConstructFromUserPointer<SlimDX::D3DCompiler::ShaderReflection>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::Bitmap>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::BitmapBrush>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::BitmapRenderTarget>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::DeviceContextRenderTarget>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::EllipseGeometry>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::Factory>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::GdiInteropRenderTarget>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::Geometry>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::GeometryGroup>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::GeometrySink>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::GradientStopCollection>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::Layer>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::LinearGradientBrush>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::Mesh>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::PathGeometry>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::RadialGradientBrush>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::RectangleGeometry>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::RenderTarget>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::RoundedRectangleGeometry>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::SimplifiedGeometrySink>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::SolidColorBrush>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::StateBlock>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::StrokeStyle>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::TessellationSink>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::TransformedGeometry>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct2D::WindowRenderTarget>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::BlendState>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::Buffer>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::Counter>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::Debug>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::DepthStencilState>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::DepthStencilView>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::Device>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::Effect>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::EffectPool>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::Font>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::GeometryShader>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::InputLayout>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::Mesh>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::MeshBuffer>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::PixelShader>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::Predicate>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::Query>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::RasterizerState>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::RenderTargetView>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::SamplerState>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::ShaderResourceView>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::Sprite>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::StateBlock>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::Texture1D>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::Texture2D>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::Texture3D>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10::VertexShader>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10_1::BlendState1>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10_1::Device1>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D10_1::ShaderResourceView1>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::BlendState>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::Buffer>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::ClassInstance>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::ClassLinkage>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::CommandList>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::ComputeShader>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::Counter>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::Debug>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::DepthStencilState>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::DepthStencilView>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::Device>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::DeviceContext>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::DomainShader>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::Effect>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::FastFourierTransform>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::GeometryShader>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::HullShader>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::InfoQueue>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::InputLayout>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::PixelShader>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::Predicate>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::Query>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::RasterizerState>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::RenderTargetView>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::SamplerState>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::Scan>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::SegmentedScan>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::ShaderResourceView>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::Texture1D>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::Texture2D>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::Texture3D>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::UnorderedAccessView>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D11::VertexShader>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::AnimationController>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::CompressedAnimationSet>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::ConstantTable>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::CubeTexture>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::Device>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::DeviceEx>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::Direct3D>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::Direct3DEx>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::Effect>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::EffectCompiler>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::EffectPool>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::Font>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::IndexBuffer>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::InternalAnimationSet>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::KeyframedAnimationSet>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::Line>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::MatrixStack>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::Mesh>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::PatchMesh>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::PixelShader>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::ProgressiveMesh>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::Query>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::RenderToEnvironmentMap>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::RenderToSurface>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::ShaderBytecode>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::SimplificationMesh>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::SkinInfo>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::Sprite>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::StateBlock>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::Surface>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::SwapChain>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::SwapChainEx>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::Texture>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::TextureShader>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::VertexBuffer>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::VertexDeclaration>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::VertexShader>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::Volume>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::VolumeTexture>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::XFile>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::XFileData>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::XFileEnumerationObject>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::XFileSaveData>(IntPtr)
ConstructFromUserPointer<SlimDX::Direct3D9::XFileSaveObject>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectInput::DirectInput>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectInput::Effect>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectInput::Joystick>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectInput::Keyboard>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectInput::Mouse>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectSound::AcousticEchoCancel>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectSound::CaptureBuffer>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectSound::ChorusEffect>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectSound::CompressorEffect>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectSound::DirectSound>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectSound::DirectSoundCapture>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectSound::DistortionEffect>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectSound::EchoEffect>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectSound::FlangerEffect>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectSound::FullDuplex>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectSound::GargleEffect>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectSound::I3DL2Reverb>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectSound::NoiseSuppress>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectSound::ParametricEqualizer>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectSound::PrimarySoundBuffer>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectSound::SecondarySoundBuffer>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectSound::SoundBuffer3D>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectSound::SoundListener3D>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectSound::WavesReverb>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::BitmapRenderTarget>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::Factory>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::Font>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::FontCollection>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::FontCollectionLoader>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::FontFace>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::FontFamily>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::FontFile>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::FontFileEnumerator>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::FontFileLoader>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::FontFileStream>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::FontList>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::GdiInterop>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::GlyphRunAnalysis>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::InlineObject>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::LocalizedStrings>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::NumberSubstitution>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::PixelSnapping>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::RenderingParameters>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::TextAnalysisSink>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::TextAnalysisSource>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::TextAnalyzer>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::TextFormat>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::TextLayout>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::TextRenderer>(IntPtr)
ConstructFromUserPointer<SlimDX::DirectWrite::Typography>(IntPtr)
ConstructFromUserPointer<SlimDX::DXGI::Adapter>(IntPtr)
ConstructFromUserPointer<SlimDX::DXGI::Adapter1>(IntPtr)
ConstructFromUserPointer<SlimDX::DXGI::Device>(IntPtr)
ConstructFromUserPointer<SlimDX::DXGI::Device1>(IntPtr)
ConstructFromUserPointer<SlimDX::DXGI::DeviceChild>(IntPtr)
ConstructFromUserPointer<SlimDX::DXGI::Factory>(IntPtr)
ConstructFromUserPointer<SlimDX::DXGI::Factory1>(IntPtr)
ConstructFromUserPointer<SlimDX::DXGI::KeyedMutex>(IntPtr)
ConstructFromUserPointer<SlimDX::DXGI::Output>(IntPtr)
ConstructFromUserPointer<SlimDX::DXGI::Resource>(IntPtr)
ConstructFromUserPointer<SlimDX::DXGI::Surface>(IntPtr)
ConstructFromUserPointer<SlimDX::DXGI::Surface1>(IntPtr)
ConstructFromUserPointer<SlimDX::DXGI::SwapChain>(IntPtr)
ConstructFromUserPointer<SlimDX::XACT3::Engine>(IntPtr)
ConstructFromUserPointer<SlimDX::XAudio2::XAudio2>(IntPtr)
CreationSource
Gets a StackTrace to the location where the object was created.

CreationTime
Gets the timestamp, in milliseconds, of the object'ss creation.

Dispose(Boolean)
Releases the unmanaged resources used by the ComObject and optionally releases the managed resources

Dispose()()()()
Releases all resources used by the ComObject.

Disposed
Gets a value that indicates whether the object has been disposed.

Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
IsDefaultPool
Gets or sets a value indicating whether or not the object is in the default allocation pool.

MemberwiseClone()()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
Tag
Extra tag data stored along with the object. This member is intended for use by users of SlimDX and has no internal meaning to the library.

ToString()()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Inheritance Hierarchy
Object
ComObject
  ShaderBytecode
  ShaderReflection
  Factory
  GdiInteropRenderTarget
  Resource
  SimplifiedGeometrySink
  TessellationSink
  Debug
  Device
  DeviceChild
  Effect
  EffectPool
  Font
  Mesh
  MeshBuffer
  Sprite
  StateBlock
  ClassInstance
  ClassLinkage
  CommandList
  Debug
  Device
  DeviceChild
  Effect
  FastFourierTransform
  InfoQueue
  Scan
  SegmentedScan
  AnimationController
  AnimationSet
  BaseEffect
  BaseMesh
  ConstantTable
  Device
  Direct3D
  EffectPool
  Font
  Line
  MatrixStack
  PatchMesh
  PixelShader
  Query
  RenderToEnvironmentMap
  RenderToSurface
  Resource
  ShaderBytecode
  SimplificationMesh
  SkinInfo
  Sprite
  StateBlock
  SwapChain
  TextureShader
  VertexDeclaration
  VertexShader
  XFile
  XFileData
  XFileEnumerationObject
  XFileSaveData
  XFileSaveObject
  Device
  DirectInput
  Effect
  AcousticEchoCancel
  CaptureBuffer
  ChorusEffect
  CompressorEffect
  DirectSound
  DirectSoundCapture
  DistortionEffect
  EchoEffect
  FlangerEffect
  FullDuplex
  GargleEffect
  I3DL2Reverb
  NoiseSuppress
  ParametricEqualizer
  SoundBuffer
  SoundBuffer3D
  SoundListener3D
  WavesReverb
  BitmapRenderTarget
  Factory
  Font
  FontCollection
  FontCollectionLoader
  FontFace
  FontFile
  FontFileEnumerator
  FontFileLoader
  FontFileStream
  FontList
  GdiInterop
  GlyphRunAnalysis
  InlineObject
  LocalizedStrings
  NumberSubstitution
  PixelSnapping
  RenderingParameters
  TextAnalysisSink
  TextAnalysisSource
  TextAnalyzer
  TextFormat
  TextRenderer
  Typography
  DXGIObject
  Engine
  BaseProcessor
  XAudio2

Assembly: SlimDX (Module: SlimDX) Version: 2.0.11.43